Rune builds on the shoulders of giants by leveraging WebAssembly to deliver multi-platform, multi-language support. Any language that supports wasm compilation targets can build for rune. Rune provides the runtime environment & APIs that make it easy and fun to build games, engines and libraries.
Rune is leveraging wgpu to deliver a familiar interface that closely resembles WebGPU
Simple audio apis that mimic WebAudio make it easy to build powerful audio systems
Rune provides robust input management APIs without the need for complex event handling
High performance reliable & unreliable network transports are available on every platform
Sandboxed & virtualized file system access makes it safe and easy to save and retrieve data
A built in test harness and debug APIs help you ship with greater stability