Make games with

Rune is a runtime platform for game developers.
Build your next game, engine or library with rune.
For any platform. In any language.

windows | mac + linux
$ iex (iwr -Uri "https://rune.sh/install.ps1" -UseBasicParsing) curl -fsSL https://rune.sh/install.sh | bash
cool demo here.. soon :)

How does it work?

Rune builds on the shoulders of giants by leveraging WebAssembly to deliver multi-platform, multi-language support. Any language that supports wasm compilation targets can build for rune. Rune provides the runtime environment & APIs that make it easy and fun to build games, engines and libraries.

GPU

Rune is leveraging wgpu to deliver a familiar interface that closely resembles WebGPU

Audio

Simple audio apis that mimic WebAudio make it easy to build powerful audio systems

Input

Rune provides robust input management APIs without the need for complex event handling

Networking

High performance reliable & unreliable network transports are available on every platform

Storage

Sandboxed & virtualized file system access makes it safe and easy to save and retrieve data

Debugging

A built in test harness and debug APIs help you ship with greater stability